Modern Weapons Pack (MWP) adds 12 new weapons, including 8 that you know from Mass Effect 3, one from ME: Andromeda, and something brand new as well. Full list below.Mass Effect 2 is just very poor in weaponry terms. Standard game offers only 19 weapons, with all DLCs - 29.
ME3 has 63 weapons, 68 if you include seasonal heavies.MWP aims to increase ME2 variety and provides some game continuity - you see most of these guns in ME3 too, sometimes their improved versions.It's not end of mod development and maybe there will be more guns in the future, but don't expect anything.All weapons from MWP are unlocked in few first assignments of the game - pistols after completing recruitment missions on Omega, and everything else after Horizon. It's because they're balanced to par with better weapons unlocked along with campaign progress.If you import ME2 character you will get all of these weapons instantly (ie. After completing mission on Freedom's Progress, when you have first occasion to change your loadout).Heavy Pistols.
N7 Eagle — full-auto Phalanx upgrade. Its firepower is similar to standard assault rifle. M-5 Buck — brand new pistol with shotgun ammo. The highest spread in the game doesn't make it effective on distances, but its stun ability definitely compensate it. M-77 Paladin — Carnifex upgrade.
Reviews Rifle Mass Effect 2 Collector Assault Rifle Or Mattock For Squad is best in online store. I will call in short name as Rifle Mass Effect 2 Collector Assault Rifle Or Mattock For Squad For those who are searching for Rifle Mass Effect 2 Collector Assault Rifle Or Mattock For Squad review. We have more information about Detail, Specification, Customer Reviews and Comparison Price. For Mass Effect 2 on the PlayStation 3, a GameFAQs message board topic titled 'Why is the mattock better than the revenant?'
It has less countable, but stronger shots.Submachine Gun. N7 Hurricane — despite its lower accuracy, great damage makes it a standard-issue SMG for many soldiers.Assault Rifles. Cerberus Harrier — full automatic upgrade of the Mattock. It's just classic AR with stronger bullets. However, it holds small amount of ammunition and has significant recoil, so aim wisely!.
M-89 Halberd — variant of the Mattock. Fewer, but stronger shots makes it better for longer distances. Heavy Collector Rifle — brand new weapon, hybrid of rifle and shotgun. When you press the trigger, it shoots 5 bullets in small angle. Low fire rate, but very high damage.Sniper Rifles.
Black Widow — upgrade of the normal Widow. 3 shots instead of one - everything needed for dominance. M-90 Indra — first sniper rifle that fires in true full-automatic mode. A bit smaller scope and insane rate of fire. N7 Valiant — incredible accurate 3-round rifle with nearly no recoil and fast reload.Shotgun. M-11 Wraith — Eviscerator upgrade. Shots are stronger, but you can hold only 2 of them.Heavy Weapon.
Collector Cannon — it fires a burst of mortar-like shots and hits everyone in the line of fire.Additionally, you can unequip any weapon by choosing Nothing option from the list. There aren't any combat reasons for that, but maybe you want?This option is limited to Shepard and available after recruiting Mordin. Squadmates are designed to only have 2 weapons - no less, no more.Unequipping all weapons is possible, but strongly unadvised (bugs). I won't provide any support if do so.MWP is a content mod in DLC format, what means none of basegame's files are overwritten. Run game as always. Run Task Manager, for example by pressing Ctrl + Shift + Esc on your keyboard.
Windows 10: Find Mass Effect 2 in list.Windows 7: Find MassEffect2.exe in Processes tab. Right click on it, select Open file location./Mass Effect 2/Binaries folder will open. Just go one location up (to./Mass Effect 2/). You have your game location:). Now close ME2.To use MWP you need basic Mass Effect 2 game (none of BioWare's DLCs are necessary) in any language, with DLL Patcher installed.MWP is made to work on at least 30 Frames Per Second (.
How to Save Everyone in Mass Effect 2’s Suicide MissionMass Effect 2 continues the epic story of Commander Shepard and the Normandy Crew, this time sending you on a suicide mission to stop The Collectors. As you can imagine, suicide missions means someone most likely won’t be coming back. Basically the entire crew of the Normandy can die in the final mission of Mass Effect 2, including Commander Shepard if you don’t play your cards right. Luckily, it’s also possible to save everyone and make it out without casualties.
There are a number of requirement you’ll need to meet to do this, however, and it can be a little complex.First and foremost there’s a few things you’ll want to do before reaching the suicide mission in Mass Effect 2. Loyalty Missions: It’s very important that each of your teammates are loyal to Commander Shepard at the final mission, this’ll ensure their survival. You boost loyalty through certain dialogue options and by getting to know each character. The easiest way to boost loyalty, of course, is by completing each character’s loyalty mission. You’ll need to talk to your party members enough to unlock this option, and then complete the subsequent sidequest for each one. Keep in mind you need to do this before the final mission.
Ship Upgrades: You’ll want to get a number of ship upgrades throughout the game to help boost your team’s survival. Once you recruit Mordin in the game you can unlock the ability to research ship upgrades. After this you’ll want to talk to the corresponding party member to obtain the research. Jacob for Heavy Ship Armor, Tali for Multicore Shielding, and Garrus for the Thanix Cannon. These are the upgrades you need at the very least, and remember that once again these need to be done before the final mission.
Weapon & Research Upgrades: These aren’t the largest factor in the final mission, however, equipping your party with the best weapons and research can give you a slight edge. If you have the time do the best research and enhancements you possibly can for your entire party.The final piece of ensuring everyone’s survival comes with the suicide mission itself in Mass Effect 2, and assigning roles to your party members. The most important thing to keep in mind here is that you’re going to want to use specialists for each job, not a hybrid character. For example, the character that uses a biotic shield to protect the party should be your strongest biotic, either Samara or Jack.